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Benchmark gpu
Benchmark gpu











benchmark gpu

It’s not that much more expensive either, as you lose 12% performance with TAA High compared to FXAA, but in my view it is 100% worth it. TAA, on the other hand, cleans up a lot of this – not quite everything, but it is noticeably better. By default, the Medium preset uses FXAA, but as shown in the video, it introduces a lot of shimmering and image instability, which is especially noticeable when the camera is moving. That leads us on to our testing with the Medium preset, which is probably going to be a realistic scenario for a lot of gamers out there.īefore we do start with that though, there’s one key setting I’d recommend adjusting if you do use the Medium preset, and that is the anti-aliasing. You can even get another 46% boost by dropping to Low, so there clearly is a very good degree of scalability here. It’s clear those with even mid-range GPUs won’t get the performance they are used to when using Ultra settings, but thankfully the game scales very well, as dropping from Ultra to High will net you a 31% performance boost, while the Medium preset is over twice as fast as the Ultra preset. In a nutshell, GPUs from Team Green suffer from significantly more inconsistent frametimes than their AMD counterparts, resulting in a less-than-smooth experience, and I do wonder if it is this causing reports of particularly poor performance in Total War: Warhammer III. We did also spot a significant issue with framepacing for Nvidia GPUs that is explored further in the video. Only the RX 6900 XT, RTX 3080 and RTX 3090 are realistic candidates for 4K gaming, and even then none of those cards can hit 60FPS.

BENCHMARK GPU 1080P

The first GPU able to maintain a locked 60FPS at 1080p proved to be the RX 6700 XT, while you will need an RX 6800 XT to achieve the same result at 1440p. No doubt about it, GPU requirements for using the Ultra preset in Total War: Warhammer III are about as high as they come. Nvidia GPUs were benchmarked with the 511.79 driver.AMD GPUs were benchmarked with the 22.2.2 driver.

benchmark gpu benchmark gpu

You can read more about this system HERE and check out MSI on the CCL webstore HERE.

benchmark gpu

We test using the a custom built system powered by MSI, based on Intel’s Alder Lake platform. Based on my playthrough of the game’s prologue and a few of the quest battles, it is generally representative of the performance you can expect in a battle, though some scenes with a particularly large number of units on screen or those in heavy environments, can see lower performance, but the benchmark is still a good representation of the overall experience and it is very consistent too. This just means certain settings won’t be adjusted if the game deems a GPU to have insufficient VRAM to run those settings, ensuring we have results that are all directly comparable.įor the testing itself, I did opt to use the built-in battle benchmark, just because it gives highly repeatable results. In this article we’re testing both the Ultra and the Medium preset, though I do just want to mention I did all of my benchmarks with the Unlimited Video Memory option enabled. There’s a large number of adjustable graphic settings on the Advanced menu though, which we have come to expect from Total War games, so hopefully that bodes well for overall performance scaling, which we also assess today. Starting with a look at the settings menu, the main Video menu lets you set your resolution, adjust brightness and pick one of four presets – Low, Medium, High and Ultra.













Benchmark gpu